THE FIRST TIME I ever believed virtual reality might really be the future was at CES 2013, in a parking lot outside of the Las Vegas Convention Center. I put on a huge pair of goggles made of half duct tape, half hopes and dreams, and found myself walking the corridors of a virtual spaceship.Read More
LONDON, Aug. 8, 2016 /PRNewswire/ — “Increasing adoption of head-mounted displays in gaming and entertainment to drive the virtual reality market”
The virtual reality market size, in terms of value, is expected to grow from USD 1.37 billion in 2015 to USD 33.90 billion by 2022, at a CAGR of 57.8% between 2016 and 2022. Virtual reality manufacturers witnessed an increased shipment of devices for various applications such as consumer and commercial among others. The growing demand for smartphones and the growth of mobile VR in the near future would drive the virtual reality market.
DragonflyVRV proudly announces it’s showcase at this year’s biggest Virtual Reality Expo. Come visit us at Booth A14 and find out about our newest release of mobile headsets and what is happening in the world of DragonflyVRV!Read More
5-year deal with NextVR will expand VR coverage to more sports.Read More
If this year’s Sundance Film Festival is any indication, virtual reality is about hit the mainstream. Under a program called New Frontier, the festival is promoting eleven independently produced VR films on a smartphone app.Read More
Following mobile, all things video represents the next frontier for Facebook in boosting figures for everything from user growth to content sharing to advertising returns.
The social media unveiled a number of new upgrades behind-the-scenes being tooled for delivering 360 video on the Facebook News Feed and VR.Read More